Until You Call on The Dark in Detroit (An MTG Underground Tournament Overview)

On Sunday, November 26th, I hosted an Oldschool (93/94) Magic tournament at RIW Hobbies in Livonia, Michigan.

We had a set of The Dark in the back of the store, desperate for a purpose. When I stumbled foolishly upon this information, I set the gears in motion. We would hold a tournament. But not just any tournament, we would hold an Oldschool tournament. All we needed were a handful of Scarwood Bandits to show up to make it worthwhile.

I could make that happen.

With the Thanksgiving holiday just ahead, I set the date so that it would follow a long weekend in the hopes that a post-festival afternoon would lure out even the most lazy Oldschool enthusiast. It quickly became evident that I would have no shortage of participants, and excitement around the event was growing. Inspired, I crept into the darkness of my closet, in search of some forgotten lore. There, behind some stranger skeletons than the ones buried beneath the City of Shadows, I found a set of Fallen Empires. Disregarding its maleficent origins, I decided it would make a perfect pairing for the occasion.

Now more than ever I needed to draw eight Cave People out to play. The Lurkers promised success in whispers across the vast dead space of the internet. We would meet and exceed expectations. My excitement difficult to contain. I wanted to do more.

I was drinking scotch for breakfast and hanging out with my Uncle Istvan and my curmudgeon of a cat, Monte, checking the date on my Stone Calendar. It fell from the table, and as it struck the floor with a loud din it scattered a pile of decklists that I never bothered to type up. Who looks at deck lists anyway? Beneath them, gleaming with Holy Light, was a relic from better days, begging to be added to a growing prize pool.

book of law

Strategy from the immortal George H. Baxter, a pioneer from the grim days before the internet brought the far reaches of the world to every Apprentice Wizard‘s fingertips. But who would benefit from this earthly manifestation of the Book of Rass?

The unfortunate Rag Man who would walk the Sorrow’s Path into last place would be the most fitting recipient.

The night before the tournament I went to a party with the Sisters of the Flame. After too many drinks out of the Skull of Orm, and enduring the worst Dire Straits covers I have ever heard forced through a Bone Flute by a Coal Golem and the Scarwood Goblins, I found myself full of regret. I wandered out of the Tower of Coireall in search of a Safe Haven, but all I found was a group of Marsh Goblins trying to steal a War Barge that was chained up in the back.

I decided not to get involved.

I managed to make my way home after a nearly catastrophic encounter with some Electric Eels, just in time to grab my deck and wait impatiently on the Standing Stones for my brother to pick me up. Upon his arrival, I had grown bored and wandered out into the woods, where I was trying to negotiate a peace treaty between a Fire Drake and some Land Leeches. I was forced to abandon my efforts and let them figure it out for themselves to avoid being late to my own event.

Needless to say, it was a smashing success. We ran six rounds for nineteen players, and everyone played out every round, some pure love of the game shit. Oldschool is a truly beautiful format in this way, a perfect mix of casual and nostaligic cardboard contests played out in a simpler way from seemingly better days.

With only a smattering of nonsense dedicated to each one, I present the Nineteen lists in order of Final Standings:

1st Place – Jon Wilkerson – Budget Rack Black

1st Jon Wilkerson - Budget Black

This elegant deck was a quick pile I threw together the day prior for around Forty US Dollars, with primarily heavily played 4th edition cards. If I was going to build it again, I would include a third meek stone in the sideboard, and perhaps replace the Ashes to Ashes and one of the Terrors with two more Paralyze. The Animate Dead was going to be a Demonic Tutor, but in the Fissure of time between construction and event I was unable to procure an extra copy.

Also, the main deck Sengir Vampire was a last minute addition by Jon, replacing a second Animate Dead, but would have been better if it was Eater of the Dead as the Sengir did little to improve the composition of the deck. This build was a bit of a Frankenstein’s Monster, but in the end it was mostly the right pieces that were stitched together.

2nd Place – Greg Kraigher – Goblins

2nd Greg Kraigher - Goblins

This is dedicated Oldschool. The inclusion of Ball Lightning was a perfect fit for this day dedicated to The Dark, and his performance with an unorthodox approach to deck building was rewarded with the most coveted of ancient treasures: A complete set of Fallen Empires straight from my personal horde. I have no doubt that the Blood Moons in the sideboard put in some serious work, as the deck I played could hardly beat a resolved copy if I did not already have birds of paradise in play, just begging to eat a lightning bolt.

I have played against Oldschool Goblins before, facing everything from Goblins of the Flarg to Goblin Digging Team, but Greg eschewed the chance to be a Goblin Hero and left his Goblin Rock Sled at home in the Goblin Shrine. The single copy of Goblin Wizard did not escape my attention, and I hope he was given the opportunity to employ it at some point during the day.

3rd Place – Chad Teuscher – UR Burn

3rd Chad Teuscher - UR Burn

Chad came prepared with his main deck Maze of Ith looking to rain some Fire and Brimstone down on his unsuspecting opponents. This deck was one of the first things I played when I jumped head first into the format, and after swimming in the deep water of one of the best decks around, I am not surprised to see Chad fall so in love with it and perform so well. He has stumbled upon the Hidden Path to victory in this primeval world, and it has rewarded him with a proverbial Fountain of Youth.

My favorite inclusion in his list is the Time Elemental. I do not know why it is there, but even staring at the art as I hold it in my hand would be reason enough for me to include it in just about any deck.


4th Place – Stephen Paul – RUG Zoo

4th Stephen Paul - RUG Zoo

Stephen’s deck was completely lacking cards from The Dark, but it made up for it by being full of fun and value. People of the Woods love to cheer for a feel good deck, and this one gave cause for the song of the Whippoorwill every time a resolved berserk brought a game to a timely end. I will not pretend to understand the presence of the Mana Vault in the sideboard, but it is again one of my favorite pieces of oldschool art, and I am no stranger to the unorthodox application of sideboard slots.

5th Place -Brother Andrew – UW Skies

5th Andrew McLennan - UW Skies

Brother Andrew managed to stick an Amnesia, Dust to Dust and a Maze in his sideboard, but he refused to follow my suggestion of playing Ghost Ship and Dance of Many over Serendibs and Clones. In hindsight, the last minute removal of Tivadar’s Crusade from his board proved to be costly when facing the full onslaught from Greg’s Goblin Caves. He is always working to improve this deck, and is currently in pursuit of a moat and a mana drain, but he does not let their absence hold him back.

6th Place – Matt Wareham – The Deck

6th Matt Wareham - The Deck

The Inquisition that is led against players who choose to pilot The Deck in oldschool is often loud and hostile, but it ignores that the pursuit of a perfect control deck is the Eternal Flame burning in the heart of some players that keeps them alive, that keeps them from being sucked away by the riptide of despair. So as the Witch Hunters gather about to wage war against the oldest and most refined villain in Magic History, it is worth taking a moment to admire the beauty of The Deck. This is especially true of Matt’s build. I have known him for many years, and I have always been enamored by his collection of cards.

7th Place – The Librarian of Leng Ben Perry – Eureka

7th Ben Perry - Eureka

This Diabolic Machine is a work of art. In hindsight, I should have taken the time to include a few gems from The Dark myself, and even if Leviathan fails the Eureka plan, there are certainly cards that could have offered some range of play. This would have been a fine time to try Fellwar Stone over Llanowar Elves, or even Tormod’s Crypt in the sideboard to help against the troublesome builds of Reanimator, but fortunately such was not a concern for the day.

It is strange to look back at this deck a month later and see how much has changed. I added a third Shivan Dragon and upgraded some Duals, and finally did the right thing and spiked a 61st card into the main. Not including Braingeyser was a terrible oversight from the start, so I dusted off my alpha copy and set things right. I am looking forward to playing my updated build in about a week for my first Oldschool event of the year.

8th Place – Steve McGrew – UWG Zoo

8th Steve Mcgrew - UWG Zoo

Steve was a riot to play against during the event, never losing Morale despite the odds stacked against him. In the end he was held down by the Tangle Kelp of playing a fair deck against my Mind Bomb of relentlessness, but he tried his best to be a Miracle Worker and put up a good fight.

He came in like a Giant Shark but in the end was washed away by the Flood like another forgotten Water Wurm. The last time Steve and I played Oldschool together he took down the Oldschool Players Ball, so it was an even more glorious victory in the shadow of his Trophy.

9th Place – Brad Jekel – Nether Dreams

9th Brad Jakel - BR Nether Dreams

Brad’s deck calls back to my youth. It is a work of nostalgic art, sculpted from the Worms of the Earth. I always enjoy seeing Land Destruction strategies in Oldschool, they are a sorely missed part of the game that have suffered a Cleansing from modern design and become too dated to be effective in the overpowered Season of the Witch that is current day Eternal Magic.

I did not get to see much of this deck in action, but when I did, it was like watching a Bog Imp douse an unsuspecting band of Pikemen with his most heinous emission of Marsh Gas, letting it nauseate and consume before putting his prey to rest. It was a sight for certain eyes.

10th Place – Marland Moore – Power Monolith

10th Marland Moore - UBR PowerMonolith

Marland and I battled it out in second round, and played a long series of strange games. Our game one took well over half of the round, with both of us flooding out on Mana and neither of us being able to close. I eventually lost to a fireball. In game 2 I smashed him like I was stomping on a Marsh Viper with a protected Eureka early in the game. In game 3, it came down to being on the draw. He had just enough counter magic to keep me from winning outright, and just enough unsummons to slow me down. He killed me the turn before I would have killed him, like some ritual known only to the Nameless Race in a close and hard fought game on both sides.

I could play this match with Marland every day and never grow tired of it. There are so many things that can go right or wrong, and he appreciates the finer nuances of both. We are both old time vintage Murk Dwellers, and Oldschool feels not only the perfect place for us to play, but also the perfect place for us to play each other.

I played a version of Marland’s deck early in my oldschool adventures, trying out everything from Rock Hydra to Banshee to keep it interesting. In the end I was not so far from where he settled, like Brothers of Fire desperate to feel something. I eventually escaped from the Sunken City in search of brighter skies, but I do not fault Marland for still surfing the Mana Vortex. Its a hell of a ride.

11th Place – Russ Strawsine – BR Disco

11th Russ Strawsine - BR Troll Disco

With the relentlessness of Grave Robbers Russ brought his Walking Dead and Company to the battlefield. He let nothing hold him back, and wielded his deck like a Runesword against enemies of many names. It is unfortunate that we did not have the chance to play at some point throughout the day, as my deck can find itself struggling under the weight of an untimely disk. My Forces and Djinns would have bellowed the Martyr’s Cry to try and overcome, but barring the aid of Concordant Crossroads or Time Walk, they would have fallen in due time like the Sarpadian Coast to Erosion.

A relatively budget build in the grand scheme of things, there is a lot of raw power in the framework of this deck. I loved the time I spent playing a build of my own, which shared the delightful and interactive Rukh Egg. In the end, the rally cry of the Orc General could not save him, but there was no uncertainty that he had fans on the fringe of The Dark around the battlefield.

12th Place – Jay Krusac – Mono Blue Coffin

12th Jay Krusac - Mono Blue Coffin

This is the kind of deck that will make your mildest Psychic Allergy flare up. It is hard not to get excited by High Tide, used here primarily as a blue version of Dark Ritual. With a pair of maindeck Hurkyl’s Recall allegedly to protect against Curse Artifact and Scavenger Folk, they also help serve as both rituals and Reset buttons for Triskelions.

An attentive Tracker will take note of the Forcefield in the sideboard, a card that is criminally underplayed possibly due to rarity and lack of awareness. Its a card that can fare well against my army of monsters, so I tend to pay it more attention than your average wizard might. The consequences of staring too long into the Reflecting Mirror I suppose.

13th Place – Paul Fiero – Dread Pirate Tim

13th Paul Fiero UG Dread Pirate Tim

Of all the decks I faced throughout the day, this was the most terrifying.

Sitting across the table, I had no idea what might happen. I did not know if I would be eaten by a Carnivorous Plant or be drowned in the residue of a Spitting Slug. In the end, I was victorious despite the limitless possibilities that I imagined could become my fate, and though my opponent became The Fallen he was gracious enough to not only share with me his master plan, but also his enthusiasm.

If I could spend time piloting one deck from this tournament, it would still be my Eureka Deck, because its awesome. But if I had to pick something else, it would be this.

14th Place – Marcel Moore – Mono Green

14th Marcel Moore - Mono Green

Marcel could have played Scarwood Hag or Gaea’s Touch. He could have suited up in his Living Armor and showed everyone in the room his Wand of Ith. Instead, he brought Craw Wurm and Giant Growth. If he was able to resolve one Tsunami on the day, it would avenge every time Berserk was countered. Slightly geared towards Pendelhaven without being overly devoted, the lack of Erhnam stands out more than anything else. As a Green Mana specialist, I have dabbled with this archetype more than most, and I fear that this build gets caught up too much in the middle, not quite all in on Berserk or the thirty two creature swarm. It should be noted that there are no artifacts in the 75, a rare thing in the Oldschool World.

15th Place – Joe Hosking – Magic Cards


I do not have a deck list for Joe. I have his information, I could contact him and request it, but instead I will share with you a picture of Niall Silvain. There is a lot going on here. Do you know that his creature type is Ouphe? Do you know that he was not the first? The first one was the Brown Ouphe of Ice Age, who blanked the canvas for Niall to have his very history rewritten. But it was not enough. Niall would endure a further crime, by having Shelkin Brownie from Legends also changed, robbing him of being the first for no reason other than to insult him.

But why?

Well, I once held a tea party in the Dark Heart of the Wood in the vast expanses beneath the Plateau at Leng, beyond the road that leads to the Dreamlands. Among my guests were many elves, including the Elves of Deepshadow and numerous Savaen Elves. This led to an invite being extended to Niall, who at the time was beyond classification and assumed to be an elf due to the shape of his ears, despite the fact that no clan, even the most savage of the Llanowar, would claim him.

Niall arrived wearing nothing but Lotus Petals, which he proceeded to snack on as he waited for tea to be served. Initially it just seemed like poor manner s, but as this activity continued it began to cause a problem, as he began to expose a strange rash on his left thigh. When questioned by the Knights of Thorn, he told a tale of an encounter with some Bog Rats that caused panic and immediate rumor of some sort of Phyrexian Plague, as the story shifted and grew disproportionately as it was shared from mouth to ear.

At the time that this was taking place, I was back at the Library checking the recipe for a special elixir in the Jalum Tome. By the time I returned, he was locked inside of a prototype of Barl’s Cage. The brainwashed masses were screaming for Blood of the Martyr while rallying around the Preacher. They were waiting for the Exorcist, as if they would somehow be able to expel the demon rash from the thigh of the Ouphe.

I think I gave them the wrong tea.

In the end, I was able quell the mob and set Niall free. Instead of thanking me, he stole a Dark Sphere and took off running into the woods. I let him go, and when I had some free time a few years later, I wrote him into an unimportant and forgotten development of an otherwise fascinating species, instead of giving him the lead role that he was born to fill.

16th Place – Ryan Jean – 4c Nether Void Land Destruction

16th Ryan Jean - 4c Nether Void Land Destruction

Ryan was my first round opponent. I took down game one with an early Eureka, and we moved quickly to game 2. I kept a mana light opening hand, but I felt confident that I could draw into exactly what I needed before I fell behind. Instead, I found myself with my Bird struck down by lightning and my land blown up, and I was not able to get to four mana to win the game before I died. Game 3 involved resolving mulligans until I was not repeating the same situation, but the combination of this and a well timed mind twist kept me from ever really getting into the game. It was a fun match against a great opponent, and it is unfortunate that I did not end up with a picture of his deck (probably my fault.) I was curious to see if he was running a copy of Orc General.

17th Place – Marcos Quilanton Luna – Merfolk

17th Marcos Quilantan Luna - Merfolk

When I heard that Marcos was playing Merfolk, I was hoping to hear of the exploits of Merfolk Assassins, but I would later discover that it was on the cutting room floor underneath two copies of Word of Binding. When we were given the chance to play, I unleashed an Inferno, my creatures were too large, too fast, and too brutal.

18th Place – Kyle Lenox – White Prison

18th Kyle Lenox - White Prison


Kyle could have played Fasting but he did not have any hunger counters, so he cut it for a Squire, which failed him until he cut it for a Moat, a fine place for his Mishra’s Factories to post up behind instead of being useful. When I asked Kyle about his decision, he dressed up like a Scarecrow and stole my beer. But it was not enough to beat me in games, and I came away victorious, even if it meant having less to drink. I learned a valuable lesson about questioning the lifestyle of Kyle, a mistake I will not repeat.

19th Place – Charlie Mcguire – Stasis

19th Charlie Mcguire - Stasis

Charlie borrowed Stasis from Marland, instead of playing one of the weirder brews, including one built around Mana Clash. In the end this did not bode well for him, but he did leave with a new book, so not all was given over to the Necropolis. There is always someone that has to finish last. I have been there many times, and I have never won a book for doing so, despite my assertion that I am a Librarian.

So there you have it. One event. Nineteen decks. And a report nearly Two Months later. Why? Because I decided I needed to reference and link every card from The Dark in this mess of a summation, and now, I have nearly done so. As of this point, I have only left out one card.

What is missing?

The motherfucking Malort Elemental.


Thats right.

Wormwood Treefolk. Their Blood is Malort. Their Saliva is Malort. Their Soul is Malort.

You can make Malort from their remains.

They are Malort incarnate.

And here, we close another chapter of the #mtgunderground in the Library of Leng.

Love Not Law.




The Sum of Your Achievements: MTG Underground at Eternal Weekend

Part One: Guerillas

On March 8th, 1994, just four days after the release of Antiquities, Nailbomb’s “Point Blank” record debuted. They were similar in many ways. Stripped down. Aggressive. An expansion and a side project. Unpolished. Unapologetic. And I knew nothing about either of them when they were introduced to the world. But that would change. Did I hear the music first? Or shuffle the cards? Either way, it was not long before I discovered both. And my life was forever changed.

I was not new to metal. The year prior, in March of 1993, I attended my first concert. I was thirteen years old and my life lacked any meaningful adult supervision. I was supposed to be at a sleepover but instead I was at the State Theater in Downtown Detroit.

I saw Pantera.

It was A Vulgar Display of Power.

Pantera w/Sacred Reich

Max Cavalera was not unknown to me either. The first cassette I bought, with a gift certificate to the long dead Harmony House given to me by an older cousin for my 11th birthday,  was Sepultura’s Arise. At that time, I had no idea what it was. But the album cover mesmerized me. I could hear it calling my name.


I had to have it.

I stared at the art, I played it over and over, unsure of what I was hearing or why I was hearing it. But the more I gazed upon the image and the more I listened to the primal energy, the more I fell in love. It was the first spark of the inferno.

With these occurrences sculpting my primal clay, I was evolving. Growing. Tempered by Metal. Driven by Demons. Mere days before the fateful day when I bought my first packs, I bought a ticket to see Pantera again. This time with Sepultura. Another night of my youth with no one having a clue where I was. No one caring where the fuck I was. Except me. And that was all that mattered.

I would have to wait another two months.

Enter: Magic the Gathering. And Nailbomb.

The school year was rapidly decaying. I was getting by with as little effort as possible, spending the moments when my peers were doing homework reading H.P. Lovecraft and listening to the same handful of albums over and over. Before long, I would be avoiding my responsibilities by slinging cardboard at every opportunity. I was counting the days until Summer, not because of the break from classes but because of the anticipation for the concert.

I looked at the ticket every day. At first, I kept it tucked inside of a copy of Moby Dick. Eventually, it was folded carefully inside of a Revised Starter Deck Box. The days would pass. The cards would be strewn across cafeteria tables. Hallway floors. Any flat surface in the library until they threw us out on account of noise. The songs would blast. From my Walkman. From my rigged together stereo in the basement where I lived. From the tape deck and speakers of my Grandfather’s rust eaten Ford truck.

Both were a countdown to the show. I was living for that moment.

Somewhere in the midst of this Portrait of the Librarian as a Young Fiend, I was introduced. Once again wandering through Harmony House, I had a little bit of money to spend (either because I had not yet discovered Magic or because packs were sold out everywhere like usual) and was looking for something to satiate my appetite for metal. I was thumbing through the Sepultura albums even though I already had all of them. Secretly hoping that somehow, some way, there was something I missed (without the internet definitive knowledge of such things was not always available.)

A guy in a Crowbar shirt noticed and asked me if I liked the band. I made eye contact and looked back at a copy of Beneath the remains. He asked if I had heard that one. Giving up on the silence I hoped would send him and the stench of bong water that emanated from his clothes to some other part of the room, I told him that I had. I emphasized that Sepultura was my favorite band.

He told me about how great they were live and I told him I was going to see them. He related that when he was my age his favorite band was Black Sabbath, and while I was a huge fan myself I did not want to keep talking to him. I set the record down and started to move away. As I did, he grabbed a disc and thrust it my way.

“Have you heard this?”

The artwork was unsettling. A real photo. Not the dark, macabre art of H.R. Giger or Michael Whelan. It was not the gruesome work of Anson Maddocks. It was the ugly side of humanity. Of War. And it made me uncomfortable. It was supposed to. It meant something. I stared at it without words.


“This is Max Cavalera. Its not exactly like Sepultura, but if they are your favorite band, you will love it.”

Looking back on that moment and comparing it to the day I bought my first cards, there were far too many times when strange old men appeared to offer me the weapons I would need on the road ahead. I took it from him with some hesitation, and though my memory would suggest that he vanished in a puff of smoke, it is more likely that he walked away as I made my way to the counter with my newest fetter.


I handed the disc to the girl at the register. She was a little older than me, and she smiled as I approached. But her lips curled with disgust as she looked at the cover. She paused, and I wondered if she was going to refuse to sell it to me. I was not supposed to be able to purchase it without parental supervision. Her body language roused my ire. I was ready to counter, but it was her move.

I rode my bike for an hour to get there, and I was not leaving empty handed. I watched her eyes, felt her hesitation, and when she finally looked at me I froze. I was prepared for confrontation, but I did not know what to expect. As she looked at me, she sensed the fight in me, and with a sigh she thought better of it. She rang up my purchase and took my money. An hour later I was locked in my room and listening to one of the most powerful albums I have ever heard.

It remains among my favorites. And it was the only thing I listened to during those early Dominarian escapades.


Part Two: 24 Hour Bullshit

How does this relate to Eternal Weekend twenty three years later?

In the usual MTG Underground way.

Nailbomb played one live show. I would have given anything to see them. It was the Dynamo Open Air Festival in Eindhoven, the Netherlands. In 1995. I was fifteen and I was four thousand miles away. Needless to say, I was not able to make it. But if that show was next week, I would be there. Even if I had to sell my Black Lotus to make it happen.

I can buy another Black Lotus.

But time can be merciful. On the Wednesday night leading into Eternal Weekend 2017, on the outskirts of Detroit, in a dive called the Token Lounge (though it was the Mosquito Club in my younger days, and I often interchange the names) I was given the closest thing to a ticket to that show in 1995 that I could ask for. Soulfly, another Max Cavalera side project, played Nailbomb’s Point Blank album in its entirety.

I did not have to travel to the Netherlands. I did not have to sell my Black Lotus. And I did not have to travel backwards in time, unraveling the fabric of this life quilt we have collectively woven. All I had to do was drink whiskey, throw some elbows, and scream my throat raw as we kicked off the biggest magic celebration of the year.

p arena

The sun rose to find the world cold and damp. I spent the morning hours digging holes to prepare for my next work project. The afternoon was given away to moving materials and setting posts. Just before the sun vanished beyond the horizon, I headed home to clean up. I should have been exhausted, but I was too high on adrenaline to feel it.

My brother arrived just as I finished cooking dinner and after our meal we threw down some games of Oldschool Magic with our decks, pretending to test for the following day but really just delighted by any opportunity to battle. He has continued to tinker with his Blue White Skies deck, and I was ready to show off the changes I made to Eureka since the last time we battled. I won most of the games, but his deck was growing closer to complete and proving more and more difficult to overcome.


This is the deck as he played it that night and the following day for the Eternal Central Oldschool event. He has since made some strong improvements, and I fear the day when he settles down and decides to buy a Moat.

After a couple hours, drinking what Jameson remained in my apartment and ensuring that we missed the bulk of the opening acts, we cut across town to kick the night off proper. We arrived at the venue as Cannabis Corpse took the stage. I found myself with a drink in each hand so that I could continue what I started at home, and I nursed them for a few songs. But I put them both to rest when I saw the forming of a mosh pit. I rushed the crowd like an overfed Atog. I was ready, but my enthusiasm scared off the mob and the circle dissipated as quickly as it started.

I made my way out to the smoking patio after dispensing the aftermath of my whiskey consumption. I found a couple of old cohorts celebrating Eladamri’s Vineyard and graciously accepted the green mana offering. We passed it around and talked about some upcoming shows, and when it was properly spent we made our way back inside.

The band was pouring themselves into the music and having a good time doing it. It was enjoyable even if not my taste. I have never cared much for humor or parody in music, but these guys did it better than most. After ten years and multiple albums in a scene that has more bands than there are magic cards, it deserves acknowledgment that they were some talented motherfuckers and their music was infectious. With the skyshroud buzz swirling about my head, I felt better aligned with their set and more in tune with their target audience.

Their set came to a close and I rushed the bar to find myself waiting behind a thirsty and demanding crowd. It took a while to get served, but when she found her way to me, I made it count. One more Jameson and Vernors and it was time to show this place what Leng was about.

From the moment Nailbomb, or rather, Soulfly, took the stage, I was little more than a drunken manifestation of adrenaline. The first blast of the drums was synchronized to the first clash of my shoulder against another body. We erupted into a frenzy of love and aggression, and for the next hour my body and brain were unified by the music into one glorious theme: Violence for the sake of Violence.


When it was over, I transitioned from berserker to ascetic. The set was perfect, and All I had I Gave. The time for celebration came to a close, and as we made our way from the venue I was swimming in serenity. I wanted and needed nothing. Everything was right in the world. As my brother drove back to my apartment near the freeway, I watched the night sky and listened to the hum of the tires on the pavement.


Part Three: Sick Life

Five hours later, our Hero and his accomplices hit the road again. They scoured the blasted landscape of Michigan under the cover of darkness, and slipped through Toledo beneath the rising sun. It was a grueling journey. A blur of abandoned dreams staining the concrete, the Ohio Turnpike was an unwitting accomplice to many adventures before and would be witness to many still to come. The Librarian was intent on making this one of the stranger ones, but there was a long and sordid history to outshine.

Still hungover from too much drinking and too little sleep, he leaned the passenger seat back and turned up the music. He sipped his potion, a blend of Monster and Gin, and closed his eyes to hide from the sun. They were in the third hour of their trip, and his consciousness was undulating with the crooning of Leonard Cohen.

Brother Andrew pulled into a rest stop so he could stretch his tired mortal legs and grab a bite to eat. It was an unplanned stop but they were making excellent time, still projecting to make it to their destination nearly an hour ahead of schedule. The Librarian drained his cup, slipped his shoes back on to his feet, and made his way inside to take a piss.

The leering and enthusiastic Hunding Gjornersen crawled out of the back seat and hopped up onto the hood of the car. He folded his legs beneath him and began sucking away at a cigarette. Brother Andrew tried to usher the heathen down from his perch, but he was oblivious to his surroundings. He pulled out his cell phone and began texting Jedit about the likelihood of being revised out of another story. He was a late addition to the adventure, and he felt like such a minor character in a larger tale that he assumed his fate was the cutting room floor.

Brother Andrew was famished, his eyes bloodshot and his ears still ringing, so he gave up on Hunding and stumbled inside groggily alongside the Librarian. He was grumbling about life choices and side board inclusions and the need for a toasted bagel slathered in Lox. The Librarian heard none of it.

They parted ways at the food court, and our Hero made his way into an empty restroom. The lights flickered as he entered, and half of them did not come back on. It was merciful to his tired eyes, but it made the last stall on the left that much darker as he fulfilled the needs of the mortal vessel he was inhabiting.

When he emerged to wash his hands, he looked in the mirror. The lights that remained on flickered again, and when they steadied there were fewer still. The restroom, still deserted, was growing increasingly occupied by shadows. The Librarian looked at his reflection, but the mirror slowly faded to a different scene. It was a ghostly landscape, and in the distance a figure was making its way across the plane.

The Librarian watched, waited. The lights in the room continued to flicker until they went out completely. The frame of the mirror dissolved, and before long the porcelain floor beneath him melted into the amorphous earth of the world he was exploring with his uncertain eyes. The figure grew in size as it closed the distance. For a while it seemed to be riding a mount, some sort of Nightmare. Proximity gave it definition. One moment it was a Phoenix, the next some variety of Dinosaur. When the rider was close enough to have a face, the mount became an idea that never was and he approached the Librarian on foot.

When close enough to call out, the landscape started to falter. It was no longer the ghostly plane, but it was not the public restroom either. Instead, it was a space somewhere in between. It was the Void. At its threshold, upon which mankind dances so carelessly, unknowing and uncaring, the chance encounter was predetermined, written unknowingly by the hand of the Librarian himself.

He stood face to face with Tuknir Deathlock.

“Never mind the scenery,” Tuknir said.

The Librarian smiled.

“It is good to see you, my friend. It has been a while.”

“Has it?” Tuknir asked. “Time passes differently out here. I have grown tired of walking the planes. But walking between them is a different kind of trip.”

“I have spent too many days in this mortal shell to remember clearly,” the Librarian replied. “But I can hear the Void calling my name. It pulls at my flesh. It sings to my blood.”

“It misses you. You have been away too long.”

“I have work to finish,” the Librarian countered.

“I am not asking you to abandon your quest,” Tuknir emoted. “But you could visit. There would be much rejoicing and revelry in your return, even if it was momentary.”

“I am not sure I could find my way home right now,” the Librarian confessed. “I have been gone so long, and I am weary.”

“I cannot carve you a path, but I can open a door.”

“Show me the way,” he said. “If but for a glimpse, I am hungry for the trappings of familiarity.”

Tuknir reached out to the Librarian, and placed a small piece of paper-like material into his hand.

“Place it on your tongue. Like Aldebaran when it lurks in the sky, this will guide you to where you seek.”

The Librarian complied, and as the tab dissolved in his saliva, Tuknir dissolved into the Void.

The lights flickered. A few of them returned to life. They flickered again. This time, more light was restored. The shadows began to scatter, fleeing for the sanctity of another time and space. They flickered a final time, and the room was too bright for his tired eyes. The Librarian washed his hands again, this time with cold water to help him place his feet firmly back on the tile floor.

An old man entered the restroom and before the door could close behind him the Librarian made his way back into the common area. He met brother Andrew, who was gnawing like a plague upon his bagel shaped breakfast, and they returned to the car together. They found Hunding smoking another cigarette, which he promptly put out as he climbed into his nest in the back seat. The Librarian replenished his drink from a flask and another can that he had in the trunk, and a few moments later the band of weary travelers were back on the road bound for Pittsburgh.

As they drove on, the Librarian thought about his prior encounter with Tuknir Deathlock. He thought about the first time they met. Tuknir always offered him a path to a place where he came from, not knowing that such a place did not exist. The Librarian played along, never betraying the secret that he came from a time before there were places. That he came from the moment before there was time. The doorway home that he offered could lead to anywhere, and even if Tuknir was unaware of the boundless power he offered as a gift, the Librarian was not naive to the possibilities that were laid out on the road ahead.

tuknir quote

He remembered every time he took a hit from Tuknir. He dreamed of every time he would take a hit in the Aeons to come. He felt every collective trip coalesce around him. They echoed through his mind. They screamed with delight and terror from his lips. They crawled around in his mouth. They jacketed his tongue. Dissolved into his saliva. They left the metallic taste of Mirrodin, scarred and broken, as a residue on his taste buds.

He opened his eyes. He longed to see, but in place of his vision he found only The Abyss. He was ceasing to be. An endless cycle of trips, all at once, and not at all. He was becoming one with the past. With the present. With the future. He was riding the wave of the most profound and prolific trip ever crafted.

Tuknir was not the creator. But among his kind, he was the best there was. He was an Agent of Oblivion.

He never failed to deliver.

tuknir image


Part Four: Blind and Lost

When they arrived at the site of the largest Oldschool Magic Tournament in History, none of his accomplices knew of the secret work the Librarian had undertaken. Nothing in his tone alerted them, and as they met with an already gathering army of fiends, it would have been too late for any of them to have made any precautionary efforts anyway.

The room was alive with activity. The excitement was tangible. It did not take long for a mix of friends, admirers and adversaries began to swirl around the Librarian. First came Bazaar Traders and the Icatian Moneychangers, swapping and endless mix of goods and services with the Librarian, from cardboard to cash to bottles of the infamous Malort. In the blur of these exchanges our hero made a hasty departure from the venue, leading a small and discreet group of allies to his room, where some transactions that required more sensitivity (or at least a handful of goods that the Librarian forgot in his less than grounded state) took place.

With the help of these friends he made it back to the venue, still possessing enough time to start feeding the thirst of the room with the first of his bottles. The most devoted wore his name on their armor and drank willingly, but even the most knowing and reluctant of fiends did not decline a drink with the Librarian. Before the opening announcements were made, an entire bottle of Malort was consumed.

Some knowing, some indoctrinated, but none spared.

Round One would be the easiest for the Librarian. Not because of the battle at hand, but because it would be the last one that he had even a tangible connection to the room in which his body was dwelling. It would be the only time in the hours to follow that he would find his way to the table on his own, and when he did, he found himself paired against a familiar and friendly face. Any battle against a member of the Lords of the Pit was a good battle.

There is no good way to record the chaos that took place, but when the smoke cleared and the blood dried, victory was penned in the Librarian’s name. It was a raucous occasion full of merriment, and before he left the table the second bottle of Malort was flowing. There was a significant amount of time remaining, and it was the opportunity for the Librarian to abandon all restraint, get loud, and find more mouths to consume the demon nectar he was so eager to share.

There was no lack of willing imbibers. This was truly a revelry of fools and the foolhardy.

Things grew more distant. Ethereal. Mortals gathered around him, but as he looked out he could see the desolate Plateau of Leng where he built his Library at the beginning of time. It was comforting. Fulfilling in its emptiness. With a blink and a sip of his poison, he was once again in the room, hearing himself tell stories of The Existentialism of Floral Spuzzem and other such nonsense, and he knew that he was in good company.

He phased out again, and when he came back into alignment with mundane stars he was seated across from his second opponent. He was up a game, having brutally assaulted the Zoo with his army of Mahamoti Djinns. It was his turn, his second of the game. He looked at his hand. He could cast Eureka. But he was holding three Force of Nature and little else, so doing so would lead to certain death. He was under no pressure. He had all the time in the world. This game was his if he simply passed the turn.

“Cast Eureka.”

It was his voice. His hands tapped the mana. There was no turning back. He could choose not to deploy the Forces, to somehow try and recover from his reckless behavior. But it was not their fault he could not afford to pay. They were not to be held back by his lack of resource. He would do what must be done.

As he played the third Force of Nature, his opponent stared at him blankly. This apparent gesture of suicide begged for any other interpretation, but there was none to be found. It did not make sense.

“That’s it?” His opponent confirmed through the confusion.


“So you will just die on your turn? Am I missing something?”

“The Forces are not to blame because I cannot afford to pay. It was written and so it shall be.”

“Ok then.”

After drawing his card, his opponent quickly, yet nervously, passed the turn. The Librarian marked down the 24 damage from his three Forces, and gathered up his deck to shuffle for game three. At this point he found himself wandering in the mists on the edge of his Plateau once again, listening to the mad piping of flutes from somewhere in the distance. He reflected on how far those sounds were carried through the Void.


“Outside the ordered universe is that amorphous blight of nethermost confusion which blasphemes and bubbles at the center of all infinity—the boundless daemon sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes.” – H.P. Lovecraft, The Dream-Quest of Unknown Kadath

He put it from his mind and returned to the waking world of mortals. He found himself on the cusp of losing round three, at the hand of his own Lord of the Pit, and he smiled in amusement. He offered his opponent a drink and took another swig of the Malort. Three rounds complete, and while he was only victorious in one of them, he was the Cause of Death in all of them.

It meant little to the Librarian. He was elated to be among the children of a world he helped sculpt and grow, even if his connection to it was frail and shadowy at the moment. The celebration was roaring about him, and he was dancing in the unseen stars of a universe beyond. But through the everflowing chalice of Wyrmwood Schnapps, they were one in an obscene, Phyrexian like unity.

When he phased in again, he was standing in the back of the room near the close of round seven. There was little of the fourth bottle of Malort left, but the magic of Tuknir Deathlock was coming to a close. An awkward inquiry uncovered that he was 4-3 with one more round to play, a round he would likely be forced to be present for in a way no other had required. It would prove to be the most difficult of all.

The only thing harder than playing Magic from the Void is playing Magic after a sudden return from the Void. To further complicate matters, the Librarian would square off against the Legendary Randy Buehler for the final showdown of the day.

This is what it looked like from the other side:


The theme of the day was Ritual Suicide. Only fitting that it would end in perfect harmony with that theme.


This is the Deck as it was played at Eternal Weekend. Below is the Deck as it has evolved in the aftermath.



Part Five: Wasting Away

Dawn on Friday.

The Librarian was dressed and watching the crisp morning light wash over the city as it slowly came to life. It reminded him of the first time the Sun rose over his Ancient Plateau at Leng. In that moment, he was burdened with a purpose. He was tasked by the birth of time to record all that would come to pass, and this sunrise mimicked its progenitor by delivering a need for action.

He was tired, and the work did not offer the charm and wonder it held in the early centuries, when Chaos still crawled across the sky, dancing to the flutes, existing beyond sight, beyond understanding. But time would not record itself, and it could not move forward without his observation. Without his endless scribbling of fates. So he drew a breath and allowed the world to breathe. He watched so the world could wake.

In a few hours, he would sit down to battle in the North American Vintage Championship. A more arrogant, self-serving author of all things that come to pass may have written himself as the victor, but the Librarian did not give a single fuck about that. This year, Eternal Weekend had something bigger at stake. Something more important in play. But it had yet to reveal itself. And it would not serve him breakfast.

He woke Brother Andrew and the breathing heap of limbs and blankets in the corner that he took for granted was Hunding. As they began to stir, the door closed behind the Librarian as he headed down to eat in the common area, his deck and minimal necessities tucked in a small travel bag over his shoulder.

Shortly after he sat down with a plate of fresh fruit and biscuits doused recklessly with honey, Brother Andrew joined him. They conversed about the day ahead as they sketched out their deck lists for record keeping. The Librarian spread his cards out for last minute inspection.


Everything seemed to be in order.

The rank and file began to fill the room. A blur of greetings and exchanges took place over the remainder of breakfast.

“What happened at the end of the Oldschool Event?” Ramses Overdark inquired as the Librarian shoved a piece of pineapple into his maw. He chewed, looked his friend in the eye, and waited until he swallowed to reply. In the moment of silence that transpired, a few others gathered to hear the gory details.

“At the end of round seven, when I returned from my otherworldly journey,” the Librarian began, “I was gathered near the back with a group of some of Dominaria’s Finest. We were sharing stories and passing around a bottle of Malort.”

He took another bite of his fruit, chewed carefully, and let the silence linger for a moment.

“I saw the Security Agent enter the room. He was looking around, and he spotted me. He made eye contact. He walked past numerous other denizens, as if he was looking for me specifically. When it became apparent that he was bent on confrontation, I paused my conversation to acknowledge him. He raised his hand and pointed at me.

“He looked foolish in his ill-sized suit. ‘Do you need something?’ I asked. I could see the fury in his face.

“He ignored my audience and demanded to know what I was doing. I explained that I was conversing with friends, and he once again chose to ignore my audience. To amplify his crass form, he was still pointing at me, or rather, I noticed, at the bottle of Malort.

“He was possessed. ‘What is that?’ he asked in an offended tone. I explained casually that it was Malort, and even turned the bottle so he could see the label. He was bewildered. ‘Is that alcohol?’ he grilled further. ‘Are you openly drinking alcohol?’

“His disregard for etiquette and his authority posturing were too much so I stopped being cooperative. I asked him to make his own suppositions and stop demanding information. He wanted to know who was in charge, and then he stormed out of the room.

“At that point I suspected it was only a matter of time before police were involved and I had no intention of being around to find out. I made my way to the front to let Jaco know what just transpired, and I changed my costume to prepare for my departure. As a more upstanding portion of the community made their way out of the room, I nestled myself in the center of their exodus and after a little bit of effort I was on the sidewalk in front of the hotel.

“Having made the journey back to my hotel earlier, even if I was partially phased out, I was at least familiar with the path ahead. I barrelled down the block and cut into the alley. It seemed like the coast was clear, but I saw a figure dart by and it startled me.

“It was Jaco. He was carrying his computer and TO supplies and yelling “FUCK THE POLICE” in mockery of what went down. I was too far gone on the Malort to do anything but mimic his behavior, and after our brief encounter I made my way back to my hotel room without incident.”

Ramses told the Librarian about some of what transpired after he left the scene, and it reinforced the necessity of his departure. He finished his breakfast as Ramses carried on, so when a group of locals walked by, our Hero wasted no time in introducing them to the overbearing Legend. As they exchanged introductions, the Librarian quietly slipped away from the table and out of the hotel. Brother Andrew was not far behind, and they made a stop at the convenience store to stock up on caffeine to mix with the two bottles of rum in the Librarian’s bag. After that, they were off to the site to check in.

During the player’s meeting, it was announced that the event would be ten rounds. The Librarian knew that it was unlikely he would bother playing that many, and was grateful that he sold his entry fee to a local sponsor long before he arrived. As such, he pulled a neatly baked Green Mana Cereal Bar from his bag and set about his voyage in a Shaman’s Trance. There was no point in being serious about an event he did not intend to finish.

The first couple rounds blurred together. The consumption of Rum began early, and happened often. Somewhere in the third or fourth round, the Librarian found himself paired against an opponent who seemed to be playing on his level. They were both having a good time with little idea of what was going on. On the second turn of the game, his opponent cast a Rest in Peace. The Librarian looked at the Helm of Obedience in his hand. He had 4 mana on the table. If he drew a mana source, the game would be over.

He did not draw mana.

But he cast the Helm anyway. They shared a mix of laughter and the Librarian was forced to pass the turn. His opponent had the fortunate resources he needed to close the game out with a Helm of his own, and they mused about the insanity of playing the game that just took place. Gracious in defeat, the Librarian was happy to congratulate and encourage the kind of monster who was out doing the same type of work as he was in the world beyond.

He packed up his things and began to wander. At this time, some friendly faces seeking an accomplice for fiendish activity collected him and lured him into the hall. They stood about a bench like Grave Robbers in the incriminating moonlight, preparing for the task at hand.

jail break jet

Moments later, an Alpha Mox Jet was free from Prison. The world was a better place.

This liberation and accompanying madness took far longer than the Librarian’s distorted understanding of time was able to comprehend, and as such he failed to make it to the following round. In the past this might have caused him great sorrow, but on this day he had little concern for the consequences.

No longer existing within the confines of the event, he used his newfound freedom to conduct a variety of activities previously inhibited by the round clock. After an hour or two of buying and selling cards, he found himself polishing off the last of the first bottle of rum and sitting some of his west coast friends. They made plans to organize dinner, so the Librarian asked them to wait until he found Brother Andrew.

When he did find his brother, instead of inviting him to dinner, he told him that he was going to head back to the room and take a nap. They made plans to regroup later and plan out the evening once the Librarian was rested. Without a second thought or even a considerate word, he left the hall and made his way down the block in pursuit of slumber.

Behind the Wall of Sleep he found a ever shifting array of dreams and nightmares, and in them he found the closest thing to rest that he would feel over the whole span of the adventure. It was better than anything that rounds Seven through Nine could hope to offer, and it was worth the abandonment of his friends in their time of hunger. There will always be more magic. There will always be more friends. And by the Grace of Yawgmoth, there will always be more to eat.

When he rose from his torpor, the Librarian found that Brother Andrew and Hunding Gjornersen were dining on food from some nearby establishment. Upon inquiry, he discovered that they had not brought him anything, and despite his own casual disregard for the well being of others, he took the opportunity to pretend to be offended. After a quick shower he dressed for the evening. He scavenged up his leftover dinner from the day prior, ate little of it, and the three of them set off in search of their favorite assembly of magicians: Team Serious.

It proved to be quite an adventure. They were first led to a hotel a few blocks away, but upon arriving there it was revealed that their friends had left for dinner. After a long and convoluted trip to meet them at the bar where they were gathered, they found that it was just a block from their own hotel, and they could have met their friends an hour earlier if anyone responsible would have been in charge of coordinating.

One Thousand Percent Serious.

There was no shortage of celebration inside of the bar. Twenty or so members of Team Serious were stretched from one end of the bar to the other, arguing incessantly about who got to pay for the next round of shots, as if it was the sort of privilege worth fighting a brother over. The Librarian started by introducing Hunding to the masses, while Brother Andrew stood at the end of the bar and recounted last year’s fiasco involving an uncountable number of shots of Old Crow and singing Karaoke.

When he was sure everyone was properly introduced, the Librarian found himself beside the Brass Man with a glass of Jameson in one hand and a Jager Bomb (one of the many official drinks of Team Serious, known to their ranks as a YangTime, a name that will be used for the rest of this narrative, as they drank nearly ninety of them before the night came to an end,) in the other. It was like many nights before with said company, but there were more of them in one place than there had been since the last Team Serious Invitational, and it would be months before they would converge again, many miles away, in even greater numbers.

By the tales that they shared over numerous beers and YangTimes, it seemed that none of Vintage’s most Elite and Serious Team fared well in the Vintage Championship. Some number of them followed in the footsteps of the Librarian, others abandoned the cause when they grew hungry. In the end, none of it mattered, because those who prospered were not there to partake in one of the most decadent evenings ever to not be remembered.

After they closed the bar, it took multiple Lyfts to carry Team Serious to their secret lair somewhere in the Night Sky. Upon arriving at the compound, the drinking continued, at first in the kitchen but then on the rooftop. YangTimes were replaced with Malort, and somehow there were so many bottles present that the Librarian was able to trade some of his trademark Green Mana for a few more to take back with him when the festivities came to their eventual end.

A long night of partying and deep philosophical discussion is better left without sharing too many details. So just before the Sun started to find its way back to the Horizon, the Librarian collected his crew and they took the long ride back across town to where their hotel room was waiting for them. Just as they hit the sheets, the first ray of light crept across the earth below. It would be an hour, maybe two, before they would hear the call and rise to face a new day. But for the precious minutes in between, they slept.


Part Six: Shit Pinata

Eleven rounds.

What kind of psychotic nonsense is this?

Whoever signed me up for this event is an asshole.

Oh right. That was me.

Even having sold my entry to a sponsor, this is a terrible idea. This will be longer than Day One of a Grand Prix. The last time I came close to playing this much legacy was at Grand Prix: New Jersey, and the fate of the world was at stake. Today the fate of my sanity is at stake. This is madness. Eleven rounds is exactly the number it takes to make me want to bail and do anything else.

If there was any chance of me playing this event in its entirety, I would need to do less drugs, or more drugs. I have not even played a game of this format in a year. There have been changes to the Ban List. The entire landscape has changed, and right now, I cannot help but feel like it has left me behind.

My name is not on the board for the Player’s meeting.

Entropy is merciful.

Scratch that.

The Wheel of Misfortune is playing with my emotions. I am listed under one of my many aliases. There is no escape.

I make the trip to the Judge’s station, and then a late arrival to a chair in a far off section. It could all be worse. I am aware of that. But I still feel like I am wildly flailing a Null Rod in a desperate attempt to smash through the shell of a Shit Pinata. Success is just a doorway to greater regret.

At least I am not well rested or prepared for this nonsense.

belcher list

I almost registered a Taiga by mistake.

I find myself across from my first opponent, and I spend more time greeting him than I do dispatching him. The most Mercyful Fate I can offer him is an expedient demise, in the hopes that he will make better choices with the day ahead. With forty three minutes left on the clock at the end of our match, at least he will have plenty of time to think about it.

Still tired from my adventures with Team Serious, it would be reasonable to take a nap, but instead I spend the hour of downtime before I face another foe exchanging cards with vendors. It vaguely reminds me of my days working at the Bazaar of Baghdad, and it also makes me grateful that I no longer do it from necessity. Just before it is time to charge into war again, I take a long, painful swig of Malort from my flask, so that my mouth will taste the bitterness my soul feels over my decision to play at all.

Round two is the beginning of my absolution. I am paired against a member of Team Serious, and we joke about how long it has been since we last saw each other. We chat about the future and the length of the event, and when he confirms that he intends to carry fire up the mountain, to find the end of this maze that has already removed me from attacking, I make the decision to concede to him, knowing that my pursuit of glory will come to an end as soon as I am sufficiently Thirsty and Miserable.

My concession is meaningless anyway. I manage to win one game through a Force of Will, but I lose both of the others to a Chalice of the Void. A fitting toast. I find amusement in the similarity between the card and my flask, and make a mental note that I need to acquire another flask and label it with the name of the card. After my friend packs up his possessions and heads to turn in the record of his victory, I pull my flask from my bag. I nod to a passing judge and bring the decanter of bitterness to my lips.

The normal repulsion I feel drinking Malort is somehow refreshing as it washes away the taste of playing in the event. It revives my spirit. I take another sip. And then another. With one more the flask is half empty. But the aether is restored. All is well and right in the room. I am dancing at the threshold of the Abyss.

There are scribbles in my notebook that suggest that I played a few more rounds of the event, but I have little or no recollection of it. Without a doubt, I know that I should have spent the day playing Vintage side events, and I remember spending at least a small amount of time admiring my friends that chose to do so. It is nothing specific against legacy, the format seems like a prosperous and healthy world for budding Deathrite Shamans, but I come from a more ancient, archaic line of Shamans. And we prefer the Flower to the Petal, The Recall to the Vision, and the Walk to the Warp.

By early afternoon I found myself sitting by the river with some old accomplices smoking green mana and musing on the state of things in the unseasonably warm October air. I was just a stone’s throw from the convention center, from where the North American Legacy Championship was underway and still exciting for so many, but I could have just as easily been out in the Void conversing with Tuknir Deathlock.

I was in no shape to decide whether it was the size of the event or the format itself that left me with such a strong aversion, and though I surmised that the answer was somewhere in between, I did not feel compelled to figure it out just yet. The important thing was that I was able to walk away when it was no longer fun, and I did not let my outlet for joy become the source of my pain.


Instead, I was taking in Nature in the great Steel City.


Epilogue: While you Sleep I Destroy Your World

That was all weeks ago. I am home now and it is all behind me.

Some things have changed since then. The kitten (Bodhi) we are fostering is getting bigger, and has taken to wearing bow ties. I ran a 19 player Oldschool Event over Thanksgiving Weekend where we gave out a set of The Dark and Fallen Empires (there will be a write up on this in time, but considering how long it took me to get around to writing this I would not hold your breath while waiting.) Oh, and I lost my Legacy Deck.


Not lost as in I do not know where it is.

Lost as in I was gambling on games with the Spore Frog Duel Decks. It did not start with betting my Legacy Deck, but it escalated over the course of a heavily inebriated evening. It started small. Pavel Maliki was in town and stopped by for some drinks. An advocate of playing the game for Ante, we began betting on our casual play and quickly polished off a bottle of Sambuca (its not always Malort) that he brought with him.

He started pulling things from his bag, and among them was a pile of sealed Odyssey tournament decks. Within an hour I had won them all (and once I hustle up a box of Torment, there is going to be a serious MTG Underground resurrection of 2002.) I was delighted with my haul and I was feeling invincible. Nothing could stop me. It was only a matter of time before I was going to pay for my hubris.

When most of the rum was gone, I began calling him by the wrong name and challenging him to larger, more reckless bets. He was in a sideways state, and I wondered if all of this was just another way of carrying out the work with which he was cursed:

We all know the legend: Pavel wanders the realms, helping those in greatest need. But is this a measure of his generosity, or of his obligation to atone?

I wanted to remind him of his burden, but I bit my tongue. After all, it was I who cast him into wandering. It was I that branded him with his purpose. He lost a bet to me in those primordial days, and he owed me a debt he could not pay. So I stole the order and rule from his life. I took away the instruments of his decadence, and sent him out into the world to sow Love and spread Charity. It betrayed his very nature, and it would teach him to never make a bet he could not cover.

In this moment, I wondered if I was pushing him to make the same mistake again. Pavel still had a Bazaar of Baghdad, and I decided it would be the next thing he would lose. So I challenged him by offering up my Legacy Deck.

I lost.

And now, after centuries of wandering, Pavel Maliki fulfilled his debt. My poor decision to cycle through my lands, frantically searching for a Pendelhaven that was too deep in the woods to save me, was his only hope for salvation. When it came to pass and I lost, he became the owner of the People’s Cannon, the last thread of the fabric that tied me to Legacy.

The greatest act of kindness, the one that absolved Pavel of his servitude, was to free me from the Prison I myself had created. In the darkness of the past, when I placed the burden upon him, I myself was oblivious to the importance of my actions. But I had already written it, and it was destined to come to be. In essence, I was freeing myself, and Pavel was but an unfortunate pawn in a game of chess that dragged on far too long.

But none of that mattered in the moment.

At least not to me.

I handed him the deck and he dropped it in his bag.

It was gone.

I was free.

And so was Pavel Maliki. For the first time in Aeons, he was free to do whatever he wished. I watched as his weathered lips twisted into a smile. It was a moment he believed would never come, and now that it had he was overwhelmed by it. I poured him the last of the rum to celebrate. He swallowed it in a single gulp.


I went to bed some hours later, once we consumed every drop of alcohol from my abundant collection. When I woke, heavy headed and oppressed by the morning light, my friend was gone, and the deck was gone with him. It marked the end of an era, and I would have shed a tear if I was not so wryly aware that I penned our story this way, sometime later than when it transpired, perhaps even after the moment I realized it. Existing in more than one time and place has a way of clouding moments that would otherwise be swollen with nostalgia.

The day may come when I venture back into the sordid landscape of Legacy. Maybe, in some future year when I have forgotten how uplifting this liberation from its confines feels, I will hear them announce some absurd number of rounds to kick off another hazy Legacy Champs. And when I look around with regret, across the covered tables and through a sea of limbs and faces, I will see my friend. I will nod his way and smile, knowing that as I lifted one curse from him I gave him another. He will curse my name as he wields the cannon against an army of fiends, fighting tirelessly to dispense justice in a world sculpted entirely of the grievances of its occupants.


I will want Nothing in Return. I will Walk Away.

Love Not Law.


Create Your Own Heroes, A Guest Post from Dave Wojtkowski

time vault

Time is the poison of mortals. I have seen all that was, all that is, and all that shall come to be. I am the Librarian. As time passes, trees grow, they shed their leaves, they die. As time passes, you learn, you age, and you die. As time passes, I write into the fabric of existence all of the possibilities that it brings into being.

-The Librarian of Leng, “From the Aeons Torn”

Within days of returning from Eternal Weekend, having yet to open a page on which to begin to scribe my tale, I had in my possession a recounting from another of the forest’s children. This Servant of Argoth wasted no time, and spared no emotion in crafting his tale.

It was only fitting that I would be given the honor of sharing it with you.

But instead of showing an equal amount of respect to the proximity of his work and the event, I read it for myself, jotted out a rough introduction, and set it aside as I became consumed with the tasks that fill the secret life of a Librarian. I often lose track of the importance of time as it relates to those bound by it, and as such I do not afford it the attention it deserves in moments such as this.

So with a halfhearted apology to its author, I am delighted to offer this Eternal Weekend recap and closer view of the deepest paths through the oldest trees than you find in your daily wanderings. Follow me along the Concordant Crossroads and taste what the woods have to offer.


Create Your Own Heroes

Another event in history, and only days after the thoughts are still fresh. What is the world to me? I am not sure, but shuffling up some old cards and smashing them into opponents is something akin to the bliss mustered from a teenage past of wet bleachers and detention for gaming in school. We were misfits, and now the misfits have grown to a strange generation of adults that still thrive on these adolescent fantasies.

If you are looking for an introspective look into the old school community, it won’t be here. If you want some game breaking tech,  you also are going to be vastly disappointed with this exercise. We live and breathe the casual course and build a community in which it can play. You won’t find my iteration of “The Deck” here, nor will you find me commenting on meta composition and other key terms in analysis. I am lost, in the wood, and from now on I will call this madness my home.

We inhale deeply. The fetid stench on the swamp is powerful and heady. Deep in the forest we gather the wisdom on the ancients and put forth the relics of a bygone era to best suit the needs of our masters. Each breath is a testament to our resolve. We are thick with purpose, and straddled with glorious burdens to bear. We discuss in tongues of fallen gods, murmuring to ourselves in the manner of the lunatic. With eyes gorged deep of direction we look on past the forest out into the defiled civilizations beyond.


We hear the words from the earth, low at first, but the calling is unmistakable. We gather our blades and tomes, we venture forth into the civilized lands, trailed by our moldering relics and aged swords, no less deadly then modern mockeries of our greatness. Upon the shores of Argoth we wait for the word, and the few who survive the forest are bold. We share the names of our ancestors, and we bleed the weak in honor of our forefathers.

We walk among them now. Poised like vipers we see the unseen. Amongst the youths and the uneducated we are but a mystery, both revered and reviled for the contents of our pouches and satchels. Our gatherings are symbolic. We understand the strength of our unity.  They cannot fully understand us. We are as odd as the relics we wield in battle. A hush falls over the crowd as I draw my sword, newly sharpened with the sacrifices made in the name of our fallen masters. We duel at end, but not for victory, as we have already won. We duel to honor our history.

Eternal Weekend has passed us. With it came on of the best Old School Events in history. 120 mages gathered t sling spells and share stories, and while the results of the event are already well known, I shall inject my portion of the event, as a disciple of the forest and a fellow Librarian we all must witness that which strays from the norm.


My offering is nothing too out of the ordinary. An aggro deck at heart, it brings the pressure and ways to cross the Moats that so often impede the mono green world. A practical man might simply splash white for Disenchant, but I am a Mono Green Wizard for Life.

Completely dedicated to Forest.

I summoned forth the artifacts of a bygone age, and with Mirrors and Swords I found ways to bridge the Moat and find victory on the other side. Mustering a ground force not to be disregarded, it is also aided by an air delivery to help against our most entrenched opponents. As the fights rages on, we find that Sword of the Ages is rather blunt and unwieldy against such a large field of worthy adversaries. And at the conclusion of the battle I have won a few matches but my overall showing was sub par.

But I will not be deterred.

The callings of Mishra do not go unheeded. We discover the truth of brilliance while steeped in madness. Inspecting my sword, buffing away the rust, I came to understand as if in a dream. The power of these relics is well known. Despite the machinations of these machines of war and the charm of their song, I am a servant of Argoth first and foremost, and there is darkness that comes from weaving wood and metal. I cannot abandon the woods to fashion a new sword for battle. This blade carries the trademark nature of my upbringing, but summons the greatness of all weapons at my disposal.

Power comes with a price.

Where do we go from here? It is unknown. I am now deep in thought. We decide on one path, and the fury of the forest meets the cold and calculating exactitude of these crafted artifacts of a bygone age. We summon creations long lost in time but no less deadly on the field of battle. Furthering into the haze we go now, making little sense of the world behind as we melt back into the forest, ready to battle once again.

-David, the Argothian War Machine

Now that I have taken the time to share the work of my brethren, I will spend just a few moments before I depart back into the deeper chambers of the Library to prepare my own doctrine from my time at Eternal Weekend.

If you missed it, I had the luxury of recording with the fine gentlemen over on the Island of Wak Wak for the Flippin’ Orbs podcast where we talked endlessly about a great deal of things, and eventually about Eureka. Check it out, and let me know what you think.

With this we will close the book on the night after a glance at the progress that our guest Author has made since sending me his work:


Love Not Law

-The Librarian



There and Back Again: Adventures in the Pit

Assemble the Coven Part One


The darkest hour of night is often poisoned by moonlight.

But as the wan radiance threatens to reveal my secrets, the fog drapes about me like a cloak. It wraps itself around my activity the way the forest wraps around the hill upon which I dig. The leering moon above is no adversary for the clandestine work of the Librarian. As it watches on, it does so alone. It cannot whisper to the aeons. It cannot reveal in the absence of Eyes to See.

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The Last Bike from Gothenburg

Welcome back to the MTG Underground.

Today we bring you a guest post from Magnus De Laval, the face and voice of Oldschool MTG. Though it has been too long since I brought you words from my fingers, a crime I will remedy soon, it is a pleasure to bring you something equally brilliant, if not superior on every level. I promise you will not be disappointed.

If you wandered in too early, you may have seen an alternate cut of this piece. I spent a little too much time with this piece in my possession before posting it, and became a little too enamored. As such, I began dressing it up in my clothes and shifting its pieces around, unintentionally sculpting it into my likeness. And while my face may be a beautiful sight for your heathen eyes, it should not deny you the true form of this masterpiece.

So I have set things right.

I give you the Last Bike from Gothenburg in its raw, unadulterated glory:

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Argothian Daydreams: Hailing the Leaf in the Oldschool Underground

Part One: The Primeval Forest


“Things do not change. We change.” –Henry David Thoreau, Walden

My first encounter with green mana was an offering from a Verduran Enchantress. This taste of paradise was contrary to my nature, to my obsession with dark magic and rusted metal relics, but her emerald eyes captivated me. The temptation was too great not to succumb, and the floral sapidity was as sweet as salvation on my trembling lips.

As it filled my lungs, she filled my dreams. As it swam through my blood, she danced with my desires. I lost all correspondence with my gritty, jagged world of metal and violence, and let myself listen to the nuances of its song. She was teaching me of the serenity of nature. I was learning the savagery of the cosmos.

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